DS-02 · Managed six-screen network
Six players receive schedules for three content groups.
Signal flow
All 5 connections · 6 devices and services
Choose a connection to read its endpoints, direction and interface. Repeated device IDs refer to the same equipment across views.
From · CMS1 CMS workspace Library, schedules and player reports
To · FIREWALLSite firewall + uplink Approved outbound service access
Direction: source → destination · HTTPS content replies to player requests
From · FIREWALLSite firewall + uplink Approved outbound service access
To · SWITCH1 managed 16-port switch 8 ports used in base
Direction: source → destination · Ethernet uplink
From · SWITCH1 managed 16-port switch 8 ports used in base
To · PLAYERS6 standard players A: P01-02 / B: P03-04 / C: P05-06
Direction: source → destination · 6 Ethernet access links
From · CARDS6 local storage cards Saved media + schedule
To · PLAYERS6 standard players A: P01-02 / B: P03-04 / C: P05-06
Direction: source → destination · One installed card per player
From · PLAYERS6 standard players A: P01-02 / B: P03-04 / C: P05-06
To · DISPLAYS6 commercial displays One HDMI input per screen
Direction: source → destination · 6 HDMI video links
CMS · 1 CMS workspace Library, schedules and player reports
Connections: L03. Repeated device IDs refer to the same equipment.
FIREWALL · Site firewall + uplink Approved outbound service access
Connections: L03, L04. Repeated device IDs refer to the same equipment.
SWITCH · 1 managed 16-port switch 8 ports used in base
Connections: L04, L06. Repeated device IDs refer to the same equipment.
PLAYERS · 6 standard players A: P01-02 / B: P03-04 / C: P05-06
Connections: L06, L07, L08. Repeated device IDs refer to the same equipment.
CARDS · 6 local storage cards Saved media + schedule
Connections: L07. Repeated device IDs refer to the same equipment.
DISPLAYS · 6 commercial displays One HDMI input per screen
Connections: L08. Repeated device IDs refer to the same equipment.
Devices, connections & design conditions 5 connections
- Six players receive schedules for three content groups.
- Editors access a CMS. Six players use the site network to fetch content and return status; each player feeds one display over HDMI.
- CMS
- 1 CMS workspace Library, schedules and player reports
- FIREWALL
- Site firewall + uplink Approved outbound service access
- SWITCH
- 1 managed 16-port switch 8 ports used in base
- PLAYERS
- 6 standard players A: P01-02 / B: P03-04 / C: P05-06
- CARDS
- 6 local storage cards Saved media + schedule
- DISPLAYS
- 6 commercial displays One HDMI input per screen
- CMS → FIREWALLHTTPS content replies to player requests
- FIREWALL → SWITCHEthernet uplink
- SWITCH → PLAYERS6 Ethernet access links
- CARDS → PLAYERSOne installed card per player
- PLAYERS → DISPLAYS6 HDMI video links
Control & power
All 6 connections · 7 devices and services
Choose a connection to read its endpoints, direction and interface. Repeated device IDs refer to the same equipment across views.
From · EDITOR1 editor workstation Named editor / publisher / admin accounts
To · CMS1 CMS workspace Library, schedules and player reports
Direction: source → destination · CMS console over HTTPS via site network
From · RIGHTS6 CMS endpoint entitlements Roles and service term to confirm
To · CMS1 CMS workspace Library, schedules and player reports
Direction: source → destination · One entitlement per active player
From · EDITOR1 editor workstation Named editor / publisher / admin accounts
To · SWITCH1 managed 16-port switch 8 ports used in base
Direction: source → destination · 1 Ethernet access port
From · PLAYERS6 standard players A: P01-02 / B: P03-04 / C: P05-06
To · CMS1 CMS workspace Library, schedules and player reports
Direction: source → destination · Requests and status via same switch and firewall
From · POWERLocal power at each point Player DC + display AC; no endpoint PoE
To · PLAYERS6 standard players A: P01-02 / B: P03-04 / C: P05-06
Direction: source → destination · Power
From · POWERLocal power at each point Player DC + display AC; no endpoint PoE
To · DISPLAYS6 commercial displays One HDMI input per screen
Direction: source → destination · Power
EDITOR · 1 editor workstation Named editor / publisher / admin accounts
Connections: L01, L05. Repeated device IDs refer to the same equipment.
CMS · 1 CMS workspace Library, schedules and player reports
Connections: L01, L02, L09. Repeated device IDs refer to the same equipment.
RIGHTS · 6 CMS endpoint entitlements Roles and service term to confirm
Connections: L02. Repeated device IDs refer to the same equipment.
SWITCH · 1 managed 16-port switch 8 ports used in base
Connections: L05. Repeated device IDs refer to the same equipment.
PLAYERS · 6 standard players A: P01-02 / B: P03-04 / C: P05-06
Connections: L09, L10. Repeated device IDs refer to the same equipment.
DISPLAYS · 6 commercial displays One HDMI input per screen
Connections: L11. Repeated device IDs refer to the same equipment.
POWER · Local power at each point Player DC + display AC; no endpoint PoE
Connections: L10, L11. Repeated device IDs refer to the same equipment.
Devices, connections & design conditions 6 connections
- Six players receive schedules for three content groups.
- Editors access a CMS. Six players use the site network to fetch content and return status; each player feeds one display over HDMI.
- EDITOR
- 1 editor workstation Named editor / publisher / admin accounts
- CMS
- 1 CMS workspace Library, schedules and player reports
- RIGHTS
- 6 CMS endpoint entitlements Roles and service term to confirm
- SWITCH
- 1 managed 16-port switch 8 ports used in base
- PLAYERS
- 6 standard players A: P01-02 / B: P03-04 / C: P05-06
- DISPLAYS
- 6 commercial displays One HDMI input per screen
- POWER
- Local power at each point Player DC + display AC; no endpoint PoE
- EDITOR → CMSCMS console over HTTPS via site network
- RIGHTS → CMSOne entitlement per active player
- EDITOR → SWITCH1 Ethernet access port
- PLAYERS → CMSRequests and status via same switch and firewall
- POWER → PLAYERSPower
- POWER → DISPLAYSPower
Typical architecture · not a project drawing